About the Walkthrough

With the good mods published last month, a few people have been asking about Polar Payne again, and how to finish it. I naively thought at the time that most people would pick up on the Predator reference with the Eskimo boss blowing up at the end, but sadly not.

Although it's hardly rocket science, this walkthrough will briefly the main areas that people get stuck at, in a FAQ style. Obviously there are spoilers, so if you don't want to know, then you shouldn't be here.

Q. At the start an eskimo runs off and sets off an alarm. Do I have to try again?

A. No. Whether you kill the eskimo or not, the camera/alarm will go off, and the fort doors will lock.

Q. How do I get inside the fort?

A. Go exploring towards the left side of the map for a bit, and eventually an exclamation point (!) will appear over Dinky's head. Walk towards the water/islands bit, and you'll see a small island with a Lever on it. Jump to the island and pull the lever with the Use key. The fort doors will open. Lame I know, but I was desperately looking for a way to lengthen the mod. ;0

Q. I killed the boss, and he starts laughing. If I shoot him, or try to run away I get blown up. Is that it?

A. No, wait there's more! You'll see the camera point towards the start of the level, up the hill. That's where you're supposed to go. Run all the way back up the hill, to where you started the level. You need to be quick, however. The end cutscene will cut in if you reach cover before the bomb goes off.

Q. What's up with the cutscene with Max Payne?

A. Erm..some things are best left unanswered. ;)

However, after the cutscene, he teleports to one of the hills looking down over the fort.

 

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